Eclipse Draw2d 3.3

## Uses of Class
org.eclipse.draw2d.MouseEvent

Packages that use MouseEvent
org.eclipse.draw2d: Primary package containing general interfaces and implementation classes.

Uses of MouseEvent in org.eclipse.draw2d

Methods in org.eclipse.draw2d that return MouseEvent
`protected MouseEvent` `SWTEventDispatcher.getCurrentEvent()` Returns the current mouse event.

Methods in org.eclipse.draw2d with parameters of type MouseEvent
`abstract void` `EventDispatcher.dispatchMouseDoubleClicked(MouseEvent me)` Dispatches a mouse double clicked event.
`abstract void` `EventDispatcher.dispatchMouseEntered(MouseEvent e)` Dispatches a mouse entered event.
`abstract void` `EventDispatcher.dispatchMouseExited(MouseEvent e)` Dispatches a mouse exited event.
`abstract void` `EventDispatcher.dispatchMouseHover(MouseEvent me)` Dispatches a mouse hover event.
`abstract void` `EventDispatcher.dispatchMouseMoved(MouseEvent me)` Dispatches a moved event event.
`abstract void` `EventDispatcher.dispatchMousePressed(MouseEvent me)` Dispatches a mouse pressed event.
`abstract void` `EventDispatcher.dispatchMouseReleased(MouseEvent me)` Dispatches a mouse released event.
`void` `IFigure.handleMouseDoubleClicked(MouseEvent event)` Called when a mouse button has been double-clicked while within this IFigure's bounds.
`void` `Figure.handleMouseDoubleClicked(MouseEvent event)`
`void` `IFigure.handleMouseDragged(MouseEvent event)` Called when the mouse has been dragged within this IFigure's bounds.
`void` `Figure.handleMouseDragged(MouseEvent event)`
`void` `IFigure.handleMouseEntered(MouseEvent event)` Called when the mouse has entered this IFigure's bounds.
`void` `Figure.handleMouseEntered(MouseEvent event)`
`void` `IFigure.handleMouseExited(MouseEvent event)` Called when the mouse has exited this IFigure's bounds.
`void` `Figure.handleMouseExited(MouseEvent event)`
`void` `IFigure.handleMouseHover(MouseEvent event)` Called when the mouse has hovered over this IFigure.
`void` `Figure.handleMouseHover(MouseEvent event)`
`void` `IFigure.handleMouseMoved(MouseEvent event)` Called when the mouse has moved within this IFigure's bounds.
`void` `Figure.handleMouseMoved(MouseEvent event)`
`void` `IFigure.handleMousePressed(MouseEvent event)` Called when a mouse button has been pressed while within this IFigure's bounds.
`void` `Figure.handleMousePressed(MouseEvent event)`
`void` `IFigure.handleMouseReleased(MouseEvent event)` Called when a mouse button has been released while within this IFigure's bounds.
`void` `Figure.handleMouseReleased(MouseEvent event)`
`void` `LightweightSystem.EventHandler.mouseDoubleClick(MouseEvent e)`
`void` `MouseListener.mouseDoubleClicked(MouseEvent me)` Called when a mouse button has been double clicked over the listened to object.
`void` `MouseListener.Stub.mouseDoubleClicked(MouseEvent me)`
`void` `LightweightSystem.EventHandler.mouseDown(MouseEvent e)`
`void` `MouseMotionListener.mouseDragged(MouseEvent me)` Called when the mouse has moved over the listened to object while a button was pressed.
`void` `MouseMotionListener.Stub.mouseDragged(MouseEvent me)`
`void` `LightweightSystem.EventHandler.mouseEnter(MouseEvent e)`
`void` `MouseMotionListener.mouseEntered(MouseEvent me)` Called when the mouse has entered the listened to object.
`void` `MouseMotionListener.Stub.mouseEntered(MouseEvent me)`
`void` `LightweightSystem.EventHandler.mouseExit(MouseEvent e)`
`void` `MouseMotionListener.mouseExited(MouseEvent me)` Called when the mouse has exited the listened to object.
`void` `MouseMotionListener.Stub.mouseExited(MouseEvent me)`
`void` `MouseMotionListener.mouseHover(MouseEvent me)` Called when the mouse hovers over the listened to object.
`void` `MouseMotionListener.Stub.mouseHover(MouseEvent me)`
`void` `LightweightSystem.EventHandler.mouseHover(MouseEvent e)`
`void` `LightweightSystem.EventHandler.mouseMove(MouseEvent e)`
`void` `MouseMotionListener.mouseMoved(MouseEvent me)` Called when the mouse has moved over the listened to object.
`void` `MouseMotionListener.Stub.mouseMoved(MouseEvent me)`
`void` `MouseListener.mousePressed(MouseEvent me)` Called when a mouse button has been pressed while over the listened to object.
`void` `MouseListener.Stub.mousePressed(MouseEvent me)`
`void` `MouseListener.mouseReleased(MouseEvent me)` Called when a pressed mouse button has been released.
`void` `MouseListener.Stub.mouseReleased(MouseEvent me)`
`void` `LightweightSystem.EventHandler.mouseUp(MouseEvent e)`

Eclipse Draw2d 3.3

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